I have finally finished what the game has to offer up until now and feel like I should review it as it is quite long.
I found this game to be quite perfect for what I am usually looking for in games, namely corruption, ruling, power and mind control. This game has all of these things to a certain degree.
One of the, if not the most important aspect of these kinds of games is choices, and the game certainly delivered. There are usually at least two choices when it comes to dealing with people, and sometimes even two choices when it comes to corruption. Some of the different routes you can take with the characters are done quite well, but others makes to no sense, mainly Faustina. You get three choices that decide your relationship with her: be submissive, be equals or be dominant. I picked dominant, but apart from the very first scene where the mc slaps her, there were no dominance imposed, rather the opposite. I even got one sex scene where she stated something along the lines of ''your obedience will be rewarded'', though when I got her as a retainer you were dominant, pulling her hair to get her attention while she didn't dare to do anything about it with no context to why she didn't respond aggressively. One that was done great was Vivica. The choice between purifying her or empowering her was written really well, though her character is not above scrutiny. I chose to empower her which ended up with her being a bit more ''servile'' to the mc, as well as her claiming that she owed him for life, accepting him as ruler. Even though this was stated, she has not hesitated using spells on the mc to make him fall asleep just for her to leave to do her own thing, all with no consequence for her, nor even an irritated mc. This brings me to my other complain, your rule:
The MC quite quickly becomes the uncontested ruler of the city. Even though this occurs, many people seems to not care about this, treating him like a normal person while fully knowing that he could order them executed if he felt like it. It felt off being disrespected and not even being able to threaten them, you don't feel like a ruler. This is where Vivica comes it, as stated before, the text states that she has become a bit more servile, and she owes you for life, yet she has not qualms putting you to sleep against you consent nor with leaving without even telling you. Her character is in a weird position of ''I love you brother, I will do whatever I can to help you heighten our family to greatness.'' and ''I am powerful, I do whatever I want, try to stop me.''. For her to have a rebellious and immature attitude is in-character, but her using magic to put you to sleep after all you did to help her feels weird. It is in these situations your tags should come in to play. Having a dominant mc tagged should make him seriously talk to Vivica, whilst a submissive one could just let her do whatever like the game already does. It ruins the immersion to never call her out on it.
The games has an interesting cast of characters, all with their own personalities and quirks. Here neither the writing or the art fails. Most characters have a quite interesting introduction story, and some of them have fun continuation stories. If you are looking for fun characters with choices between how to deal with them, this game is a good pick.
The game seems to have some sort of managing system, but I never found it useful in any way. City corruption never changed, city laws did not do anything, slaves are unhappy even though they are being treated like kings. Another thing that refused to work was the tag system. I experimented with it, yet futanari came up when had it unchecked, Submissive scenes came up when I had it unchecked, no real cruel scene came up when I had it checked. There is a tag for public use (followers), yet they always gives you a choice when you progress romantically with every follower. I have yet to find a single tag that does anything.
The language could be a lot better as the game suffers from extreme amounts of both incorrect and inconstant grammar, changing between he and she quite a lot.
Customization is one of the biggest features in the game. One can customize the mc, the characters you find as well as the city itself. I do wish one could change the mc a bit more, especially the hair, something I have yet to find a place to fix. Even with some of the characters more choices would be good. If you aim to corrupt order worshiping Itzel, you will make her a dominatrix who seemingly not only takes power over the worshipers, but over you too, despite previous texts quite literally claiming that you can put her into a deep trance with just a fingerclick, someone to be used as a tool, yet this is absolutely not what happens.
The story is very good with a lot of content. I found myself stuck playing this game for a few days now as I wanted to see how it would go. Sometimes the plot made less sense, but that is unavoidable. There is a good amount of choices to be made whilst not making the player click too many times.
I really do think music should be included to set the scene. I found it annoying having to find fitting music every time.
All in all I give the game three stars. I wholeheartedly believe that it has the potential to reach five, but due to the aforementioned issues as well as several buttons not working and several choices appearing when they shouldn't, I cannot give it more.
TLDR:
Pro's: Interesting characters, amazing concept, good choices.
Con's: Bugs, spelling, immersion, too few choices.
I found this game to be quite perfect for what I am usually looking for in games, namely corruption, ruling, power and mind control. This game has all of these things to a certain degree.
One of the, if not the most important aspect of these kinds of games is choices, and the game certainly delivered. There are usually at least two choices when it comes to dealing with people, and sometimes even two choices when it comes to corruption. Some of the different routes you can take with the characters are done quite well, but others makes to no sense, mainly Faustina. You get three choices that decide your relationship with her: be submissive, be equals or be dominant. I picked dominant, but apart from the very first scene where the mc slaps her, there were no dominance imposed, rather the opposite. I even got one sex scene where she stated something along the lines of ''your obedience will be rewarded'', though when I got her as a retainer you were dominant, pulling her hair to get her attention while she didn't dare to do anything about it with no context to why she didn't respond aggressively. One that was done great was Vivica. The choice between purifying her or empowering her was written really well, though her character is not above scrutiny. I chose to empower her which ended up with her being a bit more ''servile'' to the mc, as well as her claiming that she owed him for life, accepting him as ruler. Even though this was stated, she has not hesitated using spells on the mc to make him fall asleep just for her to leave to do her own thing, all with no consequence for her, nor even an irritated mc. This brings me to my other complain, your rule:
The MC quite quickly becomes the uncontested ruler of the city. Even though this occurs, many people seems to not care about this, treating him like a normal person while fully knowing that he could order them executed if he felt like it. It felt off being disrespected and not even being able to threaten them, you don't feel like a ruler. This is where Vivica comes it, as stated before, the text states that she has become a bit more servile, and she owes you for life, yet she has not qualms putting you to sleep against you consent nor with leaving without even telling you. Her character is in a weird position of ''I love you brother, I will do whatever I can to help you heighten our family to greatness.'' and ''I am powerful, I do whatever I want, try to stop me.''. For her to have a rebellious and immature attitude is in-character, but her using magic to put you to sleep after all you did to help her feels weird. It is in these situations your tags should come in to play. Having a dominant mc tagged should make him seriously talk to Vivica, whilst a submissive one could just let her do whatever like the game already does. It ruins the immersion to never call her out on it.
The games has an interesting cast of characters, all with their own personalities and quirks. Here neither the writing or the art fails. Most characters have a quite interesting introduction story, and some of them have fun continuation stories. If you are looking for fun characters with choices between how to deal with them, this game is a good pick.
The game seems to have some sort of managing system, but I never found it useful in any way. City corruption never changed, city laws did not do anything, slaves are unhappy even though they are being treated like kings. Another thing that refused to work was the tag system. I experimented with it, yet futanari came up when had it unchecked, Submissive scenes came up when I had it unchecked, no real cruel scene came up when I had it checked. There is a tag for public use (followers), yet they always gives you a choice when you progress romantically with every follower. I have yet to find a single tag that does anything.
The language could be a lot better as the game suffers from extreme amounts of both incorrect and inconstant grammar, changing between he and she quite a lot.
Customization is one of the biggest features in the game. One can customize the mc, the characters you find as well as the city itself. I do wish one could change the mc a bit more, especially the hair, something I have yet to find a place to fix. Even with some of the characters more choices would be good. If you aim to corrupt order worshiping Itzel, you will make her a dominatrix who seemingly not only takes power over the worshipers, but over you too, despite previous texts quite literally claiming that you can put her into a deep trance with just a fingerclick, someone to be used as a tool, yet this is absolutely not what happens.
The story is very good with a lot of content. I found myself stuck playing this game for a few days now as I wanted to see how it would go. Sometimes the plot made less sense, but that is unavoidable. There is a good amount of choices to be made whilst not making the player click too many times.
I really do think music should be included to set the scene. I found it annoying having to find fitting music every time.
All in all I give the game three stars. I wholeheartedly believe that it has the potential to reach five, but due to the aforementioned issues as well as several buttons not working and several choices appearing when they shouldn't, I cannot give it more.
TLDR:
Pro's: Interesting characters, amazing concept, good choices.
Con's: Bugs, spelling, immersion, too few choices.